What do video games have to do with cardinal numbers? I’m gonna find out!

Two gems from the excellent article on games in today’s New York Times Magazine.

First up is a dystopian take on gamification:

Gamification seeks to turn the world into one giant chore chart covered with achievement stickers

This is certainly my fear. And I hate that no one ever seems to observe that some people don’t want badges.

Second to the plate is the game Drop7. I was not at all interested in the game despite the author’s description of it as very addictive. But then (emphasis added):

Drop7 occupies a “hinge in the universe” that is at once mathematical (it allows you to play between the ordinal and cardinal meanings of a number) and spiritual: it holds you in a place between conscious problem-­solving and pure intoxication.

What?!? Cardinal and ordinal numbers in a video game? I’m in, baby!


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